Concession Stand

This week, I've been creating a lot of low poly prop assets for my part time at Panzer Games. I really enjoy making textures, so even with the limitation of low poly items textures do not have to suffer. So I take advantage of this where ever I can. Photoshop over the years, has become my right hand. And even so I'm still coming up with techniques that work for me, and various tricks in texture making.

The below is a very low poly concession stand, with some rust going on, I also created a test table turn video as well which you can review at the link below:



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